Daniela Hasenbring



Daniela
Welcome to my online portfolio. I am a

CG Software Developer

from Germany, working on feature film productions like

Happy Feet 2

and

Pirates of the Caribbean: On Stranger Tides



Over the past years I've gained a lot of experience developing

tools for artists

. I was also heavily involved in

pipeline development

, including writing a production pipeline for a studio from scratch.

I am well versed in

C++

and

Python

as well as the APIs of

Maya

,

Nuke

and

3ds Max

, having written a lot of plugins for each package.

Due to my work, I am also very experienced in

platform independent development

for Linux, Windows and macOS using

OpenGL

,

Vulkan

and

Qt

.

 - Daniela Hasenbring




Klicktris



Klicktris
This is my first released iOS game.

Klicktris is a game of combination - it requires logic and clever thinking.
The playboard is made of colored blocks, the goal is to remove them.
Blocks that share at least one border with another block of matching color can be removed by double tapping. If done correctly, clearing all blocks is possible.
Sometimes you can create new possibilities by rotating your device as the blocks will always move towards the bottom of your screen.